Interactive GLSL shader experimentation in the browser
Live Fragment Shader Playground
Fragment Shader Editor
Compile Output
Ready.
Preview
1.5
1.0
Uniforms: u_time updates every frame, u_resolution updates on resize, and sliders control u_scale and u_speed in real time.
About this project
This tool allows experimenting with GLSL fragment shaders directly in the browser.
It uses Three.js and WebGL to render a fullscreen quad while recompiling shaders in real time, making it useful for learning and prototyping shader effects.