OpenGL Engine

My OpenGL Engine Project

I have been working on an OpenGL Engine project. This project aims to learn a simple engine made with OpenGL. You can find the project on my GitHub repository: OpenGL Engine.

During this project, I learned and implemented the following:

  • Understanding the basics of OpenGL and its rendering pipeline.
  • Implementing a simple camera system for 3D navigation.
  • Creating and managing vertex buffers and shaders.
  • Handling transformations like translation, rotation, and scaling using matrices.
  • Loading and rendering 3D models using external libraries.
  • Debugging and optimizing rendering performance.

Here are some images from the project:

Project Image 1 Project Image 2

You can follow the progress of the project on this issue: OpenGL Engine Issue #2.