Coveyor Belt Demo - A Game Jam Project
I participated in the 2024 Kenney Jam where i alone created a "game" called Coveyor Belt Demo. In this game, you manage a conveyor belt system to send a package to a machine. The Jam Lasted 48 hours and was estressfull. You can find the project on my GitHub repository: Coveyor Belt Demo.
You can also play the game on itch.io web: Coveyor Belt Demo on itch.io.
I made this alone, using Unity and C#. The assets were made by Kenney. I discovered that making a game alone is very hard and time consuming. Also the coveyor belt system was very hard to implement because i had to make the packages move, comunicating between the belts. When i tried to add more packages i descoveres that i needed a system to syncronize the packages and the belts. So i discarded the idea of adding more packages.
During this project, I learned and implemented the following:
- Designing and implementing a conveyor belt system to move packages between belts.
- Creating communication logic between conveyor belts to ensure smooth package transitions.
- Handling synchronization issues between packages and belts to avoid desynchronization.
- Building a simple Unity-based game loop for managing package delivery to the machine.
- Building a Contruction system for placing and removing machines.
- Learning the challenges of solo game development, including time management and debugging.
Here are some images from the project:
