Big Nanny is Watching - A Game Jam Project
I participated in a game jam where we created "Big Nanny is Watching." In this game, you play as a nanny who must monitor and discipline children while maintaining order in the house. The game explores themes of surveillance and control in a humorous way. We were thrilled to win the **Public Award** for this project, recognizing its creativity and appeal. This jam was hosted by VOXEL SCHOOL and Madrid In Game, and it was a fantastic experience to collaborate with other developers and artists. The game was developed using Unity and C#.
You can find the project on my GitHub repository: Big Nanny is Watching.
You can also play the game on itch.io: Big Nanny is Watching on itch.io.
On this project, I worked on:
- Gameplay mechanics and logic:
- Implemented 5 of the 8 core minigames.
- Character animations and interactions:
- Implemented animation systems for the NPC's actions, such as walking, idle, and assets movement.
- Implemented interaction logic between the NPCs and minigames, including triggering animations and events.
- UI design and implementation:
- Designed and implemented HUD elements to display warnings and player progress.
- Added interactive UI components, such as buttons and indicators, for better player feedback.
- Added a shader to outline interactable objects.
- Added a shader to simulate an old TV for the transitions.
- Sound effects and background music integration:
- Integrated sound effects for player actions and environmental events.
Here are some images from the project:


The Development Team:
- Daniel Pascual - Gameplay, Animation, UI, Sound
- Other Team Members - Various Contributions