Underpacked

Underpacked! – Master Degree Project


Underpacked! is a third-person cooperative game, free-to-play, developed by the Spanish studio Drunken Duck Co. in collaboration with Voxel School. With a vibrant cartoon aesthetic and satirical humor, the game blends time management, chaotic action, intergalactic deliveries, and a playful critique of modern work culture.

My Contribution to the Project

I worked across a wide range of areas, from gameplay mechanics to technical optimization. Some of my key contributions include:

  • Gameplay Mechanics: turret system, hull breaches, mailbox movement, respawn system.
  • Visuals & Animation: player/bot animation systems, contextual actions, emote wheel.
  • Technical Art: dynamic tube & cable generators, hologram notification, velocity dependent background changes.
  • Visual Effects (VFX): explosions, fire, electricity, smoke, package effects, enemy VFX and more.
  • Post-processing & Audio: outline effects, ship damage effect, FMOD integration and all audio-related tasks.
  • Optimization & QA: profiling, testing, playtesting.

Detailed Breakdown

Development Team